A look at all the playable characters over the course of the game.
Plot
The main plotline is centered around Alex Roivas (the chick in the center wearing modern clothes in the picture above) and her family. Your job is to save the human race from becoming engulfed in eternal darkness (as the title hints at). However, for most of the game you don't actually play as Alex, but rather you cycle through a plethora of different characters from different time periods with unique abilities, stories, and puzzles.
Sanity
As I have mentioned in previous posts, the main thing that makes this game special is the Sanity Meter and consequently the Sanity Effects that go along with it if you loose too much. I'll admit that there were a few that took me off-guard and some that actually caused my character to die (dick move Silicon Knights), but it adds an element to the meter that made me want to keep it full instead of just thinking I could skate by and focus more on health.
Combat
One downfall of the game is the combat system, which obviously weren't a priority in perfecting. Combat quickly becomes repetitive and tedious, making it more enticing to simply run past enemies whenever possible. There is also a combat triangle in place (think rock-paper-scissors) making certain types of magic effective against enemies of the submissive color. This element didn't necessarily impede combat, but made enchanting weapons a priority whenever you actually decided to engage in combat.
Enemies
Although you travel through multitude of time periods, the enemies essentially stay the same. they don't evolve or change appearance to represent the period that they are in, and although they are not of this world, any creature on this planet for long enough would at least decompose a bit more after being in existence for a few thousand years. I won't hold this against the designers though because back when this was made, there were clearly more limitations on graphics and other mechanics.
In conclusion, I did enjoy this game and it made me scared to watch more than a few times. Although the enemies and combat get old pretty quick, the Sanity Effects and different plot line are enough to make me want to keep progressing to the end. I recommend this to anyone with a system able to play GameCube games who likes horror games that aren't just all blood and guts, and are more about the story than strict survival.
Have you ever played this game? What's your opinion on it?
Sanity
As I have mentioned in previous posts, the main thing that makes this game special is the Sanity Meter and consequently the Sanity Effects that go along with it if you loose too much. I'll admit that there were a few that took me off-guard and some that actually caused my character to die (dick move Silicon Knights), but it adds an element to the meter that made me want to keep it full instead of just thinking I could skate by and focus more on health.
Combat
One downfall of the game is the combat system, which obviously weren't a priority in perfecting. Combat quickly becomes repetitive and tedious, making it more enticing to simply run past enemies whenever possible. There is also a combat triangle in place (think rock-paper-scissors) making certain types of magic effective against enemies of the submissive color. This element didn't necessarily impede combat, but made enchanting weapons a priority whenever you actually decided to engage in combat.
Enemies
Although you travel through multitude of time periods, the enemies essentially stay the same. they don't evolve or change appearance to represent the period that they are in, and although they are not of this world, any creature on this planet for long enough would at least decompose a bit more after being in existence for a few thousand years. I won't hold this against the designers though because back when this was made, there were clearly more limitations on graphics and other mechanics.
In conclusion, I did enjoy this game and it made me scared to watch more than a few times. Although the enemies and combat get old pretty quick, the Sanity Effects and different plot line are enough to make me want to keep progressing to the end. I recommend this to anyone with a system able to play GameCube games who likes horror games that aren't just all blood and guts, and are more about the story than strict survival.
Have you ever played this game? What's your opinion on it?
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